Tuesday, May 20, 2025

The Matho-Dungeon Settlement Sphere, Part 7

I wasn't in a local jail when I woke up sometime later.

Bandages, I had a some big bandages, and an IV, and my room didn't look like any jail or prison.

Sterile walls with nothing on them. An actual door with door handle.

"Relax," a man in a black suit coat and red tie said. He was bald, with a clipboard in his hand. "Your life isn't over. As a precaution, we have temporarily instituted the Case Delta 9, which prevents any Dungeon doors from opening for you.

"Any math you try more advanced that the Novitiate level, will elude you somehow. I am James Mckinnon of the National Security Talent and Threat Monitoring Center. I evaluate prodigies to see if their skills may be able to benefit this country, or if they are a threat to the nation.

"Any more stunts like that Earthquake will land you on the mandatory kill list, and I won't have any power to chance that. Some would like to see you made a political monkey already, but we desperately need help to pass Journeyman O-3.

"As you've seen already, the nature of the Dungeon's ranking system changes over time. Novitiates get the cool and kid friendly belts system. We didn't design the system, we just trained kids to associate black belts with cool."

"Initiates are sea life, as you've seen, and algebra and geometry enter the picture. Despite my initial peg on you, our sensors detected a level 6 geometric anomaly with an associated unknown maths sensor reading. Your weapon to take out a monster was somehow unknown and geometric."

"Now before I grill you on this mathematical weaponry, I want to give you the carrot. If you pass through this process to my satisfaction and my superior's satisfaction, you will receive room and board in the NSTTMC Talent Housing System. You will have access to continue your pursuit through the dungeons, but with a disciplined, threat and response understanding of appropriate firepower.

"You will receive pay, and be able to acquire some civillian goods, but 50% of your pay will be garnished to pay for the damage you have done to both Novitiate and Initiate dungeons, until that full amount is paid,"  the man said. "How do you feel about that?"

I sighed in relief, couldn't really think about the long term, my brain wasn't thinking in an advanced mode. "Relieved that I can still take on the dungeons. I'd like to learn from your best too."

James said, "Until you reach Journeyman E-1, you won't be able to associate with the other members of our Talent team. Forgive me, but that is the rule that President Phearson put done. Your progress through the rest of Initiate dungeons and Apprentice dungeons will allow us to evaluate your value as a national asset.

"But lets back up. I'm sure you know the alternatives here. Please, give us an account of what lead to the Geometric Unknown anomaly."

I described my progress through the system, being a Dolphin stage initiate, taking on the Trolls and Kobolds, getting the perfect score, writing down the sides of a regular n-gon, and then the fateful hyper-volume question.

"I'm going to reduce the drip on this, so I can have your full faculties to answer in detail," said Agent James.

After another half hour, in which the Agent went to get coffee and confer with superiors, he came back in. "If you did try to attack with your unknown mixture, this building more take damage, but we are prepare, and you would lose your chance to take on the dungeon."

"I won't say any mathematics without permission, I swear," I said, just wanting to get back to my dungeons in peace.

"What would you call the mathematics you used in the Anomalous question?" James asked.

"Multi-dimensional geometry (beyond 3 dimensions). Arbitrary dimensional geometry. Multivariate Integral Calculus. Multiple Integrals."

"If you reach Journeyman E-1, we'll have you show your work in a damped sealed chamber."

I pondered why they considered some multiple integrals to be so dangerous. It's just the proper choice of bounds of integration across an indefinite number of integral signs. And the Gamma function once you see the generalization.

"Senors just read a buildup of Unknown, please stand down.," James shouted.

."Sorry," I said. "Can you give me a summary of safety practices with your department. What kind of things are dangerous? Is even the thoughts in my mind dangerous?"

"Our advanced personalized sensor suite detects mathematical thoughts before they can be spoken or written. We used this with those we classify as a danger, or those who are still unknown, like yourself. We have many wards full of mathematicians, who are, as you say, break glass in case of emergency. If they start thinking mathematical thoughts, we administer sedatives.

"Unfortunately, a mathematical mind deprived of opportunity to think about math becomes atrophed after a few months. Fortunately, this renders these dangerous individuals safe after a six month stay in the retention wing of NSTTMC.

"Just thinking mathematics is not dangerous, but please do not think about Unknown level mathematics without prior approval. It makes us think you are a terrorist.

"In practice, as an operative, you will operate on a 4 stage model. Stage 1 is general purpose mathematics. You may use these in planning sessions and to keep track of metrics on mission success.

"Stage 2 is general combat mathematics. These are allowed for use when in a dungeon in combat. Stage 3 is pre-authorized mathematics. Each type of stage 3 mathematics is covered by a specific code word. If our planning department determines it is needed, they will brief you for usage of the restricted mathematics for a specific mission component.

"You must be qualified for use of all Stage 3 mathematics. Since these mathematics can't be taught without grave risks, you must already know them to be cleared.

"Stage 4 is restricted mathematics. You may never use Stage 4 mathematics. All unknown and unclassified mathematics is considered Stage 4 until reclassification."

 I didn't consider myself a mathematician. I was a recreational mathematician on Earth, with memories of college courses, especially calculus and numerical analysis.

I let my mind clear of math, when I saw James tense up again.

"Did you have other questions, or information I need to go through?" I asked. "I'm willing to cooperate. I don't want to lose mathematics, even if I can't use it freely."

"Our neural brain sensor needs to be calibrated, it seems. Your thought patterns can raise to a level 3 warning in an instant. This neural sensor is also how we evaluate our people's capability and additional stage 3 codes. Each person has their own stage 3 codes, which we subdivide based on the sensors.

"I will ask you to start slowly, with basic arithmetic, and then gradually think of new mathematical knowledge you contain, until you can't think of anything else."

James nodded to me.

I thought of basic arithmetic, not the structure which brought its similarity, but just addition problems with single digits.

Subtraction, then arithmetic with 0 and 1. Multiplication. Division.

"Stage 2" James said.

I thought about algebraic properties of linear functions.

"Too much, Edmond. Stage 2."

I solved x + 2 = 4. 2 x = 7. I observed angle and parallel lines. Scaling and reflecting. 3 digit arithmetic.

"Stage 3. Classification #1"

I thought about linear functions again, and their generalization in linear algebra. Vectors. Eigenvalues.

"There's a least 3 codes. Take 1 thing at a time."

So I tediously directed my thoughts until I was thinking on only one little piece of linear algebra at a time.

The same proceeded with calculus, and trigonometry, seperating them into dozens upon dozens of little code worded pieces.

"Stage 4. Thoughts only!"

I thought on the type of integrals involved to calculate the hypervolume of n dimensional unit balls again.

Circumference of a radius n circle is 2 pi n. To get the area of the ball, Integrate circumference(n) dn from n = 0 to r.

Int_0_r 2 pi n dn = [pi n^2] : 0_r = pi r^2



I racked my brain thinking of how to derive the nth dimensional unit ball volume in the general case.

You could integrate it radiating out from the center, or across a hyperplane slice, but I was struggling with exactly the details.

Integral of the Sqrt(1-x^2) had an arcsin in it. Polar coordinates, how to generalize to more than 3 dimensions. There were lots of u substitutions, and working out anti-derivatives.


"Stage 5," James said.

"You didn't mention Stage 5 before," I said.

"Stage 5, the highest encountered Stage of mathmetics amongst the Dungeon denizens. No one has reached Stage 5 on our sensors. Stage 5."

I went for mathematics that I barely understood on an only recreational level.

There's an isomorphism between the hands of a clock and the group of numbers under addition mod 12. An isomorphism implies we can do clock math on the clock face, then make the translation to the mod group, or translate to the mod group, do the arithmetic and translate back.

 You can establish an isomorphism between a mod 86400 and a stacked set of clock hands, or a set of tied together hours mod, minutes mod and seconds mod groups.

 Or you can devolve your mod 60 group into two mod 2 groups, a mod 3 group and a mod 5 group. So the structure of groups available matches the structure of primes.

On a certain level, the groups themselves form an isomorphism of the natural numbers, with the operator of multiplication.

"That's stage 4," said James. "Try for Stage 5."

Flip it on its head. What do I know especially well?

We can sometimes have a functional analogy to squares and square roots. A functional square is the composition of a function from R -> R (firstly, but also C -> C, R^n -> R^n), with itself

Fsqr of e^x is e^e^x.
But what is the Fsqrt? It would be the function f(x) such that f o f (x) = e^x
No standard function fits.

The Fsqrt of any linear function is another linear function.

if g(x) = a x + b

f(x) = c x + d
f o f (x) = c (c x + d) + d = c^2 x + cd + d
c^2 = a
cd + d = b

c = sqrt(a)

(sqrt(a) + 1) d = b
d = b / (sqrt(a)  + 1)

g(x) = sqrt(a) x + b / (sqrt(a) + 1)

Any monomial has another monomial as its functional sqrt, in a similar fashion.

f(x) = d x ^ c
g(x) = b x^a

d (d x^c) ^ c = d d^c x^(c^2)

d d^c = b
c^2 = a

c = sqrt(a)
d d ^ sqrt(a) = b
log(d) + sqrt(a) log(d) = log(b)

(sqrt(a) + 1) log(d) = log(b)
log(d) = log(b) / (sqrt(a) + 1))
d = e^(log(b) / (sqrt(a) + 1))

g(x) = b^(1/ (sqrt(a) + 1)) ^ sqrt(a)
or
g(x) = b ^ (sqrt(a) / (sqrt(a) + 1))

x is its own functional square root, but so is -x, and 1/x, and any other function which is its own inverse.

 More generally, we can look at Taylor series.
Any function where f(0) = 0 is easier to work with, because the constant term makes the expansions tough if it is non-zero.

Formal series actually, because we don't care too much about convergence properties yet.

if f(x) = a0+a1 x + a2 x^2 + ...

if a0 is not 0, we can say b0 = 0, because b0 doesn't contribute to any later terms then, and b0 = 0, so the constant term of the iterated expression is 0.

g(x) = b0+b1 x + b2 x^2 + ...

g(g(x)) = b0 + b1 (b0 + b1 x + b2 x^2 ...) + b2 (b0 + b1 x+ b2 x^2 + ...) ^2 + ...

if b0 is non-zero, we can get all powers from each subterm, by taking some number of x^0 parts.
If b0 is zero, then the linear subterm must only have coefficients of 1 or higher, the quadratic subterm is quadratic or higher and so on.

b0 = a0 = 0

g(g(x) [partial] = b1 (b1 x + b2 x^2 + ...) + b2 (b1 x + b2 x^2 + ...) ^ 2 + ...
g(g(x) [linear] = b1^2 x
g(g(x) [quad] = b1 b2 x^2 + b2 b1^2 x^2

and so on.

Only finitely many terms can contribute, so in theory we can gradually and eventually solve for every coefficient of g(x).

Now if f(x) = e^x - 1, a0 = 0. a1 = 1, a2 = 1/2!, a3 = 1/3!, etc. The b0 calculations would then give us successive approximations of (e^x -1) fsqrt.

James finally spoke up, "Ok that's enough. Our Monster outbreak scale sensor spiked at 7 kilo-amperes."

A true professional mathematician could blow these guys minds away. I was primarily a programmer. Curry-Howard Isomorphism meant from a certain point of view, you could call what I did mathematical, but practically it wasn't. I was familiar with tools that used the Homotopy Type Theory, familiar in the sense of being just barely past a novice in them.

"Localized spike. 73 kilo-amperes. Give your brain a rest, Edmond."

I relaxed, leaning back in the chair I was strapped to.

 "I'll be back. There's some negotiations to be had."


<> o <> o <>


Name: Edmond Bauer
Ranking Status: Initiate (Stingray)
Sphere Ranking: 66,855,273rd (of ~121,000,000) (45%)
Lives: 29
Race: Elothean
Race: Streak 3 - Skip three enemies with full rewards for every eleven you defeat without getting defeated.
Class: N/A
Class Bonuses: None Unlocked


Tracking:

Algebra (stingray)
Geometry (Lanternshark)


<> o <> o <> o


Dungeon doors were shifting to provide access to the Initiate geometry doors.

"Edmond Bauer has the potential unlock new realms of safe scientific inquiry and technical advancements. The dungeon has always provided us with new wonders when we have plumbed its depths before. When Charles Hillary was the first to reach Journeyman E-1, our civilization was brought into new light, as we learned the principles of electricity  When our team reached O-1, modern life was possible. O-5 and beyond beckons, gentlemen," Jim said to the other gathered members of the NSTTMC.

"The Case Analysis is our best bet. If Edmond can restrain himself an achieve a 90 or above, I'm willing to overlook his past discrepancies," said Jim's supervisor.

"Past potentials have rarely scored that high. It’s difficult, if you have the capacity, to go through that.”

“Let’s brief him, and then start.”

< program start: Algebra stingray>

~

The start of the algebra plan was 5 eels making him do substitution of variables with fractional values.

Without paper it took a little thinking but it wasn’t bad. He was only allowed tier 2 attacks in algebra while doing these algebra sections.

Next there was mixed set of problems, some evaluations, laughably easy square roots, and recurrence relations that seems way too advantageous until I realized they were just linear equations presented in a funny way.

I got a chalkboard for these next problems:
4a = -3 + 3.25 a
0.75 a = -3
3a = -12
A=-4

2,


4




 BBB 


M
-14=7/2 n
n=-4

-6=0.5 d
D=-12

5
-3 2/3 p = -11
11 p = 33
P=3
16,
2

 






JIM: “Remember your restrictions in the challenge dungeon.”


Little baby sharks charged at me as o wrote on the chalkboard.

“23x = 3x + 60 -> x = 3
Minor impact.

x^2-a^2 = (x-a) (x + a)
Bigger

Let’s not go too big.

X^2+13x-30 = 0 : (x+15)(x-2)= 0

I stuck to quadratics and big lineare and advanced to electric eel immediately.

Monday, March 10, 2025

Elemental MSDS

 Notes on Holy Radiation


Holy is the tendency to profession of belief in miracles, acts of God(s), of absolute certainty, wondrous belief and rapture. Holy is also the tendency to define narrowly the nature of one's God, and to fight (first evangelically, and then militarily) against those who even slightly disagree. 


On planets where Holy is abundant and pure (unfiltered by the other four elements), angels will appear ex-nihlo. It seems even the angels have at least 56 different faiths, or these are as many as are known. The angels become centers of faith, first performing apparently divine acts and recruiting the first prophets of the true way, then establishing a full church of believers, and finally the faithful encouraged to join the militant arm of the church. Then Holy War comes.


Holy must not be confused with the binary of Holy and Logos, often called Theologica. On pure Holy worlds, there will be very little written down about belief and faith. Belief comes straight from the line of prophets and them from the angels. It is not a reasoning form of faith, although individuals will try to reason especially when their original faith is disrupted.


Holy does not produce true enlightenment or provide any strongly supernatural power or ability. Instead it primarily affects the minds of sentients. Like all elemental worlds, there are traditions of associated with the exiles who left Holy planets and moved to the galactic community. Holy exiles actually have two: the Ecumenicals, and the Reformers.

The Ecumenical faith celebrates faith itself, irrespective of the angelic branch the believer came from. These are both frontier pastors and communities. The Ecumenical tradition operates fleets of ships which explore and seek to discover new Holy planets, and keep record of the existing ones. To locals, they offer a way off-world, and instruction on what Holy actually is. From these exiles, they form their new members. There are also settled Ecumenical communities, but in general this faith is practiced in a traveling diaspora. 


Secondly, the Reformers do try to keep the original faith as taught by a specific branch of angels and their prophets. So there are actually many reformed faiths. However, they still stop the violence between faiths. Gaining access to other elements, they will produce holy texts, holy art, and many other wonderous things.

There are entire books written about Holy, the dangers of the element and the need for the element, but this explanatory note can only point to some of these resources. Encyclopedia Galactica: Holy (elemental radiation) and Ecumenical University: Holy Studies are highly recommended.


Material Safety Data Sheet - Holy (elemental radiation)


Chronic Toxicity

Repeated exposure is Mensogenic (affecting cognition)

Repeated exposure is Animagenic (affecting identity, soul, i.e.)

Repeated exposure causes Infectious disease : Holy (psychological syndrome).


Do not store with other toxic chemicals.

Acute Toxicity (class 0): when stored together with Jester, Arcana.



Notes on Logos Radiation

Logos unlocks the capacity of sentients to think deeply, analyze and convince others through well-crafted logic and reasoning. It is the base necessity for conducting science. Logos provides the capacity to argue, leading to sophistry, deceptive arguments and every form of motivated reasoning. Logos can cause unending debates and arguments on any subject, leading to disputes and even violence amongst those who disagree. Logos causes conspiracy theories and elaborate theories and arguments about any abstruse or minor topic.


There is a tendency, on Logos planets, for those who have similar arguments and premises to gather together into universities and centers of reason. But places of alternate belief, based on just as much argumentation, are also bolstered by Logos. 


Logos does not itself lead to correct and useful science or wisdom, but instead must be leavened with experiments and undisputable data. In the presence of large amounts of Logos, any deficiency in the data can be explained by epicycles or more elaborate theories. Logos is as harmful to science as it is helpful.


There are few resources to help exiles from Logos worlds as they enter the galactic community. Finding supporting communities of fellow exiles is a key element for those who do leave.


As with the other primary forms of radiation, Logos can be toxic to the mind and soul (or sense of identity) of those who are over-exposed to it. Logos in the extreme leads to an extreme focus on intellectual arguments and debates, and often leads to neglect in other aspects of people's lives.

Manic-Depressive tendencies, Hoarding, and a deficiency in sanitary and safe living are all possible issues for those over-exposed. Logos can be especially dangerous for those with parental responsibilities, or other non-cognitive duties, such as caring for the elderly.

There are a variety of communities of ex-Logos worlders, as diverse as the arguers themselves. These communities often shift and change over time so no attempt will be made to document them in full. Because of the high risk of Logos affliction for Academics and Encyclopediasts, the standard documentation for Logos is maintained by Galactic Medical.


Material Safety Data Sheet - Logos (elemental radiation)


Chronic Toxicity

Repeated exposure is Mensogenic (affecting cognition)

Repeated exposure is Animagenic (affecting identity, soul, i.e.)

Exposure can be a casual factor in Logos (psychological syndrome).


Warning. Repeated exposure may lead to Manic Depressive episodes, loss of ability to deal with daily responsibilities as well as various Stress related conditions.


Do not store with other toxic chemicals.

Acute Toxicity (class 0): when stored together with Jester.


Notes on Arcana Radiation

Arcana is the most volatile of the elemental radiations. Other than Jester, it can cause the most acute reactions in sentient beings.


Arcana makes physical action possible with thought. Initially those exposed can invoke simple cantrips, minor illusions, and other minor effects.With sufficient exposure, a sentient may be able to cause massive explosions and other forms of physical disturbances such a tornados, tsunamis, lightning storms, et cetera. One seeped in Arcana becomes a master of the physical elements. Arcana appears to have no power to affect elemental radiations, including itself, instead only affecting the non-anima elements.


Arcana causes a delusion of omnipotence or incredible power, and an unquenchable desire to learn more about "magic". While there are techniques for improving the effectiveness of Arcana, primarily gaining more power is simply about accessing more dense forms of Arcana. The element is unique in many ways, one being that it has gaseous, liquid and solid forms.


Initially those afflicted by Arcana will use the gaseous form of the element for cantrips and simple spells. Later, adepts will learn to use the liquid form. There are many crystalline forms of Arcane, of varying qualities, and the search for the best crystals is the synthesis of violent conflict on Arcana worlds.


Arcana worlds are not stable, even without the other elemental radiations entering the planet. Arcane spells or "magic" deplete Arcana at a much higher rate than the other elemental radiations. This is likely because of the large effects caused by these spells.


The gradual depletion of Arcana worlds can cause an elemental low-pressure system which affects the galactic distribution of elements. As a result, all Arcana worlds are monitored for signs of sentient life. There is no known form of ex-nihlo creation of sentient life on Arcana planets, fortunately. All sentient life found on Arcana worlds are evacuated as soon as possible. As a result there is not a diaspora associated with the element. Those rescued from the element are monitored heavily, while children from such worlds are brought into the galactic system and often blend in losing any affiliation.


Arcana is the elemental radiation most often harvested. There is a supplemental handbook for safe handling and transport of Arcana. Arcana is the least known element from a sociological point of view because of the evacuation protocols and lack of diaspora.


Material Safety Data Sheet - Arcana (elemental radiation)

Chronic Toxicity

Flammable (1A)

Explosive (1A)


Repeated exposure is Mensogenic (affecting cognition)

Warning, Repeated Exposure may cause Arcana (psychological disorder)


Acute Toxicity when hybridized with Jester.

Significant Toxicity when hybridized with Holy.



Notes on Musea Radiation


Musea's primary effect is to create beings ex-nihlo, which are commonly called muses. Muses are invisible and intangible, but are able to sense minds and communicate with sentients.


Muses provide insight and direction in creative pursuits, especially the arts and music, but almost all pursuits are somewhat impacted by muses. A muse's assistance is unique to each sentient affected, but over time sentients grow dependent on the muse, and withdrawals or periods of writer's block become common.


Perhaps the most peaceful of the pure worlds, muses prefer to resolve conflicts by helping their hosts produce better art than their rivals. Those who are ungifted in arts or creations activities find Musea worlds hostile and there is still significant emigration. Emigres have trouble with withdrawal and inspiration but those who push through are some of the most acclaimed artists and creators in the galaxy.


Material Safety Data Sheet - Musea (elemental radiation)


Musea itself is inert, but causes invisible, intangible beings to be created. Muses can cause addictive tendency amongst sentients.



Notes on Jester Radiation


Jester at its core is the ripping, roasting, unwinding or poking at of anything that takes itself seriously. Through parody, deconstruction and humor, Jester will reveal flaws. On Jester worlds, leaders are especially under scrutiny, as they have a whole planet devoted to mocking them.  Jester exposure leads to increasingly erratic behavior, wild capers, anti-social behavior and isolation from friends. 


While seemingly light-hearted Jester has the most serious toxicities when stored with other radiation. After Arcana, Jester is the most volatile of the elemental radiations.


​Many Jester planets have become barely inhabitated as those who grew up on such a planet usually prefer to go elsewhere. Reformed Jesters are the most likely people to move to another planet instead of staying in the galactic community.