Friday, August 16, 2019

Quidditch GM back up and running

I tried to run Quidditch GM the other day, and it no longer runs with the changes to its components, or whatever.

So I used my newfound Git skills and connected to the new gm-games git repository, and painstakingly merged all the changes dumbmatter has made to the base game, which has turned into basketball gm and football gm.

I had to reapply the game sim and adv stats changes, and I picked different values for those crucial variables.


3-pt : (catching the snitch) : 150 pts : game ends immediately :

shootingThreePointerScales * 0.15 + 0.01
(0.15 * 0.85 + 0.01 to make 3 for perfect seeker. 0.01 for worst seeker)


2-pt : 10 pts (goal)
Jumper : 0.0525 miss & foul, 0.0375 add one, MidRange * 0.24 + 0.24
Dunk / Fast Break : 0.2775 miis & foul, 0.1875 and one, Rim * 0.24 + 0.39
Post : 0.2475 miss & foul, 0.1125 and one, LowPost * 0.24 +  0.2775


Changes:

Change statistical feats criteria
(Rebounds / assists double, scoring mult by 5)


Gryffindor Lions 1270, Hogwarts Professors 970


Q1Q2Q3Q4OT1OT2OT3OT4OT5OT6OT7OT8OT9OT10OT11OT12F
GRY154565757090701104570801007560902101270
HOG55503510050606055651057570105402025970
eFG%TOV%ORB%FT/FGA
22.310.426.7.190
20.314.523.6.157

It's nowhere close to scores from the books, but it does have 10s and 150s ( and 5 point fouls as a concession to the basketball modelling going on underneath.)


Pottermore shows Quidditch world cup scores like:

270 - 240
170 - 160
260 - 180
450 - 300
300 - 220
750 - 640

Most games in the first game day I played, were over 1000 points on each side.


Ideas:

Remove 5 point fouls
Reduce FG chance, so its more like a hard goal

Increase snitch chance. Gryffindor went 1 / 152 from 3, Hogwarts Professors went 0/121


Let's start with significantly increasing the 3pt chance.

Base rate: from 0.01 to 0.05.
Scale: from 0.15 to 0.3

This was a little extreme the other way. There were several 150 to 0 games.

Base : 0.03
Scale: 0.22

These settings had some quick games and some long games.


Gryffindor game log:

Loss 20 - 150 : in Q1
Loss 230 - 335 : in Q4
Loss 55 - 205 in Q1
Loss 615-945 in OT7

These seems good, although tweaking FG changes and removing fouls is probably a good idea too.

I'll play through a season or two to get a feel for it.


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